<!DOCTYPE html>
<html lang="en">
	<head>
		<meta charset="utf-8" />
		<script src="../../list.js"></script>
		<script src="../../page.js"></script>
		<link type="text/css" rel="stylesheet" href="../../page.css" />
	</head>
	<body>
		[page:Object3D] &rarr;
		<h1>[name]</h1>

		<div class="desc">Scenes allow you to set up what and where is to be rendered by three.js. This is where you place objects, lights and cameras.</div>


		<h2>Constructor</h2>

		<h3>[name]()</h3>


		<h2>Properties</h2>

		<h3>.[page:Fog fog]</h3>
		
		<div>A [page:Fog fog] instance defining the type of fog that affects everything rendered in the scene. Default is null.</div>
		
		<h3>.[page:Material overrideMaterial]</h3>
		
		<div>If not null, it will force everything in the scene to be rendered with that material. Default is null.</div>
		
		<h3>.[page:Boolean matrixAutoUpdate]</h3>
		
		<div>??? - Default is false.</div>
		
		<h3>.[page:boolean autoUpdate]</h3>
		<div>
		todo
		</div> 

		<h2>Methods</h2>

		<h2>Source</h2>

		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
	</body>
</html>
